Credit: UCSBĪccording to the Independent, 94 percent of dorm rooms in Munger Hall will be tiny, windowless pods that open onto a central common area.
The universities that take his money-on condition they use it to build his designs to his exacting specifications, as he reportedly considers himself an amateur architect- describe such projects as having “A focus on providing ample interactive spaces for students” and “Minimizing costs by maximizing the number of beds on a given site, employing the concept of repeatability…”īut, it seems, when most people hear about this design, they think of one word: Prisons. While the Stanford residences are essentially normal apartments, the Michigan hall resembles its UCSB sibling in that “most bedrooms don't have windows,” according to .ĭo you have any information on Munger Hall or Charles Munger’s other architectural work? Contact Aaron Gordon at vision Munger Hall is fulfilling is alternately described two ways, depending on who is doing the talking.
The next update is due on 18 December, just before Christmas, and you can see the video for this one below.The building in question is the planned Munger Hall on the university’s beachside campus, which the university’s website says “will fulfill visions for both UC Santa Barbara and the donor, Charles Munger,” a billionaire investor often described as Warren Buffet’s “right-hand man.” Munger has also financed the construction of graduate residences on the University of Michigan and Stanford campuses fashioned on his architectural ideas to promote collaboration and bonhomie. Update 1 for Prison Architect is live now, and clocks in at about 80MB. “Cell” will still only allow one prisoner – even if you have a bunk bed in there – but you can have a dormitory that only fits two people, or you can have a dormitory that fits dozens. Bunk beds are in now, which support multiple prisoners, but you can also set rooms as “Dormitories”, which support as many prisoners as you like.
Then there’s the ability to have multiple occupancy cells. Or you can set an arbitrary number of prisoners you want, or… If you build another wing and add enough room for 10 more prisoners, 10 more will arrive. If, a few days later, two of those are paroled, then you’ll get two more in the next intake.
If your prison supports 50 prisoners, and you only have 35, you can click the “Fill Prison” button and it will bring in 15 in the next intake. Rather than being a “per day” thing, you can now set it up so that it will automatically fill any open occupancies in your prison. Next up is a tweak to the Prisoner Intake system. Acting as a prison architect, one might say. It won’t happen instantly, but it should now act as though… well, as though someone’s actually getting the prison back up to spec again. Not only that, but over time, the prison will re-hire murdered guards, repair destroyed equipment and walls, and so on.
Weapons now have ammunition, for instance, and you can only grab one shotgun or pistol or whatever per armoury. I considered this more of a fun little addition than anything serious, but Prison Architect Update 1 has tweaked it pretty significantly, making it a bit less ludicrously unbalanced. The first post-launch update for Prison Architect is upon us, bringing with it such joys as multiple occupancy cells and bunk beds.Īnd also lots of talk about depression due to completing a major project.įirst up, though, is Escape Mode.